Advanced Player's Manual

Advanced Player's Manual

Advanced Player's Manual

more information about Advanced Player's Manual

Editorial Reviews
Book Description
The perfect complement to your core rulebooks, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Rulebook series, this book is all about options, expansions, and moving your games in new directions! With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create a host of unique and interesting characters, or to improve exisitng ones. Whether you are a player or a gamemaster, this book breathes fresh air into character building, putting the power into you hands. Better still, each chapter is modular in design, making it easy to choose the options appropiate for your games. Used by itself or in conjunction with Green Ronin's Advanced Bestiary and the Advanced Gamemaster's Guide, your games can only improve with this invaluable resource. Inside, you'll find: Luck defined as a new ability score with several options for incorporating it into your games. A complete toolbox for building your own variants of the core races, while alos giving guidelines for building planetouched races, half-races, and greater races. Six new base classes, including the eldritch weaver, spellmaster, and thanemage. Epic progressions are also included for each class. New uses and modifiers for skills based on creature types, body types, and a selection of new feats like Fighting Withdrawal and Taunt. An all-new numeric alignment system, with examples for creatures found in the MM. Mass combat rules, fully compatible with Malhavoc Press' Cry Havoc. Over 100 new spells, like crown of valor, foozle, and the devastating ring of fire. The psychic base class, and the skill- and feat-based psychic system first presented in Green Ronin's popular Psychic's Handbook. Engaging illustrations from top artists like Toren "Macbin" Atkinson, Drew Baker, Kent Burles, Storn cook, Marcio Fiorito, Jonathan Kirtz, James Smith III, Joseph Wigfield, and Lisa Wood. Written by the d20 guru and sage Skip Williams, author of the MM, the Advanced Player's Manual is the perfect sourcebook to take your games to the next level. Requires the use of the Dungeons & Dragons Player's Handbook, published by Wizards of the Coast, Inc. This product utilizes updated material from the v. 3.5 revision.

Advanced Player's Manual,Skip Williams,William C. Eaken,Green Ronin Publishing,1932442278,Games / Gamebooks / Crosswords,General,Role Playing & Fantasy - Dungeons & Dragons,Travel Games

Book Details:

  1. Alias Vol. 2: Come Home
  2. Alien Nation (The All-New Tenchi Muyo!, Vol. 1)
  3. Archie Americana Series Best Of The Fifties (Archie Americana Series)
  4. Asterix and Obelix All at Sea
  5. Bart Simpson's Treehouse of Horror Spine-Tingling Spooktacular (Bart Simpson's Treehouse of Horror)
  6. Battle Hymn: Farewell To The Golden Age
  7. Black Widow: Homecoming
  8. Cardcaptors, Book 10
  9. Cardcaptors, Book 9
  10. Castles And Crusades Monsters & Treasures

Book Details

Book Details

Recommended Books

  1. Community Planning: An Introduction to the Comprehensive Plan
  2. Innocence and Seduction: The Art of Dan DeCarlo
  3. Computerized Accounting and Quickbook 2000 with CD and Student Data
  4. Econometric Modelling of World Shipping
  5. Employee Development Programs
  6. Copper in Soils and Plants
  7. Dispelling Chemical Engineering Myths
  8. Einstein: The Formative Years, 1879 - 1909
  9. Flesh Unlimited
  10. Dr. Pascarelli's Complete Guide to Repetitive Strain Injury : What You Need to Know About RSI and Ca
  11. Eagles of North America
  12. Ecological Design and Planning
  13. Elizabethan Sea Dogs 1560-1605
  14. Discovery, Innovation, and Risk: Case Studies in Science and Technology
  15. Complete Idiot's Guide to Improving Your Short Game